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Publi data
Yue Wang, Ali Malkawi
Languages
English
Bibliographic info
Building Simulation, 2013, Chambéry, France

Computational fluid dynamics (CFD) is one of the branches of fluid mechanics that uses numerical meth-ods and algorithms to solve and analyze problems that involve fluid flows. Annual hourly fast flow simula-tions are needed for some applications in building in-dustry, such as the conceptual design of indoor envi-ronment, or coupled with energy simulation to pro-vide deep analysis on the performance of the build-ings. Year round simulation, which consists of 8760(365⇥24) independent hourly simulations, is needed to help the designer investigate the problem clearly. However, CFD computation is time consuming, and usually only two or three extreme cases can be sim-ulated in practice. Annual hourly simulation using the traditional method can be considered as a com-putational intractable problem. Based on previous researches (Yue Wang and Feng, 2012a)(Yue Wang and Feng, 2012b), even though the fast fluid dy-namics (FFD) algorithm combined with the General Purposed Graphics Processing Unit (GPGPU) hard-ware acceleration can make CFD simulation much faster(400x), annual hourly simulation still requires CFD performance to be further improved by 10-20x to make it practical. In this study, a minimal spanning tree based scheduling algorithm is developed, which always gives the best CFD simulation strategy that reuses previous calculated results to generate new re-sults, thus making iteration convergence much faster. It is shown in the paper that the annual hourly simu-lation by GPGPU accelerated FFD by using this new algorithm requires a similar simulation time to the one used to perform two or three extreme cases of simula-tion using the traditional method.